Coming November 2026 for iPhone and iPad

Choke Point: Tower Defense — Build the route. Hold the choke point.

Two ways to play: bend the Machines’ route in Wave Defense, or hold one core against swarms from every side in Stronghold.

Watch trailer
Stronghold on Core Perimeter, wave 77: the Bastion Breaker and its Armor Relays close on the core from every side.
Stronghold Hold the core
Arsenal
10 Towers
Wave Defense
07 Battlefields
Stronghold
04 Levels
Threat
11 Mega Bosses
Modes
Wave Defense and Stronghold

Trailer // 1:00

They always take the shortest route.

You decide what that is. Sound on.

More trailers
Free with in-app purchases.

Mode 01

Wave Defense

Build a maze. Every Machine re-plans its route around every tower you place.

Battlefields
07 Battlefields
Towers
10 Towers
Difficulties
03 Difficulties

01 The route

Every tower reroutes them.

Ground Machines take the shortest open route to your Firewall and re-plan around every tower you build. Bend the route through the choke point, but you can never seal it.

Open Field // Route sim
A 9 × 13 cut of Open Field, routed with the game’s own pathfinding rules. The full battlefield is 12 × 20.
Wave Defense on iPhone: two banks of towers force the Machines' route into a switchback that runs through the live choke point in the middle of the battlefield.
Choke Point // Live
In the game: banks of towers bend the route into a switchback that runs straight through the live choke point.
Route
16 tiles
Choke point
LiveBypassed
Towers
5

Block their lane to push them into the choke point

Tap or click a tile to build a Sentry; select it again to remove it. With a keyboard, focus the board, move with the arrow keys, build with Enter or Space, and press R to reset.

02 Arsenal

Ten towers. One route to hold.

Unlocked wave by wave, from the Sentry Post at wave 1 to the Incinerator at wave 175.

  1. 01 Wave 1 25G

    Sentry Post

    Precision • Ground

    Reach
  2. 02 Wave 2 35G

    Flak Nest

    Splash • Ground + Air

    Reach
  3. 03 Wave 3 60G

    Mortar Team

    Long Range • Ground

    Reach
  4. 04 Wave 4 20G

    Razorwire

    Control • Ground

    Reach
  5. 05 Wave 5 45G

    EMP Tower

    Suppression • Ground + Air

    Reach
  6. 06 Wave 9 70G

    Arc Battery

    Chain • Ground

    Reach
  7. 07 Wave 12 45G

    Spotlight

    Detection • L4 Anti-Air

    Reach
  8. 08 Wave 26 200G

    Signal Relay

    Amplifier • Support

    Reach
  9. 09 Wave 101 900G

    Rail Lance

    Piercing Line • Ground

    Reach
  10. 10 Wave 175 1000G

    Incinerator

    Flame Cone • Ground

    Reach
  11. Upgrades, stats and unlocks for every tower

    See all towers

03 Machines

Fourteen kinds of Machine. One target.

Bosses from wave 10. At wave 50, every battlefield sends its Mega Boss.

Machines
14
Bosses
04
Mega Bosses
07
  1. Wave 1

    Runner: a sleek black craft with a glowing red eye and twin thruster trails.

    Runner

    Fast • Ground

  2. Wave 7

    Splitter: a three-pronged dark frame with a teal core in a magenta glow.

    Splitter

    Spawner • Ground

  3. Wave 15

    Cloaker: a dark violet teardrop hull, half-lost in shadow.

    Cloaker

    Stealth • Ground

  4. Wave 22

    Drone: a narrow dark craft with crescent wings and two yellow engine glows.

    Drone

    Airborne • Swarm

  5. Wave 26

    Breacher: a squat armored block with a glowing red core and heavy side pods.

    Breacher

    Saboteur • Ground

The Scorch Colossus: a massive dark armored hull on twin tracks, with a burning orange core and four flaming vents.
The game’s own render of the Scorch Colossus.
Mega Boss // Battlefield 01

Scorch Colossus

Mega Boss • Scorch

Burns nearby Towers as it advances. It guards Open Field, and it arrives at wave 50.

04 Battlefields

Seven battlefields. A Mega Boss on each.

Five open as you play. Faultline and Evacuation are permanent Intel unlocks (1,500 Intel each).

Mode 02

Stronghold

One core in an open arena. The Machines come from every side.

Levels
04 Levels
Waves each
77 Waves each
Starting cores
05 Starting cores

05 Stronghold

No maze. Just the core.

Pick a starting core, draft upgrades as the waves climb, and fire Repulse and Siege Shot yourself.

Explore Stronghold
Stronghold on iPhone in landscape with its console HUD: the core in the middle of the Relay Yard arena, a Jammer pack and a shielded pack closing in, core and shield gauges and the arsenal on the left, wave 27 of 77 and the Choke, Overdrive, Repulse and Siege Shot buttons on the right.
Stronghold // Wave 27
Relay Yard
Stronghold on iPhone in portrait with its console HUD: Core Perimeter, wave 40 of 77, the Bastion Breaker Mega Boss beside the core with an Armor Relay linked to it, a Mender pack in the corner, and four evolved weapons in the arsenal.
Mega Boss // Wave 40

5 starting cores

  • Sentry
  • Arc
  • Mortar
  • Lance
  • Incinerator

4 levels · 77 waves each

  • Core Perimeter Bastion Breaker
  • Foundry Foundry Breaker
  • Relay Yard Relay Breaker
  • Fragment Works Fragment Breaker

06 Platform

Built for iPhone and iPad.

A native game for both, in portrait or landscape.

The Choke Point app icon: the letters CP in cyan and magenta, riveted metal on charcoal.
  • iPhone Portrait or landscape
  • iPad Portrait or landscape
  • Accessibility

    Play your way

    Text size, contrast, Reduce Motion, captions, VoiceOver, keyboards and game controllers.

  • Offline

    No connection needed

    Game Center, Intel Packs and downloads are the only parts that go online.

  • Rankings

    Game Center

    Leaderboards for both modes and 27 achievements, if you sign in.

  • Sync

    Your run follows you

    Checkpoints and your Commander career sync through iCloud.

  • Advertising

    Just the game

    No third-party ads.

  • Privacy

    No tracking across apps

    Optional analytics stay off unless you choose Allow Analytics.

07 Questions

Before you ask.

The short answers. The rest are on the FAQ.

All questions
When is Choke Point coming out?

Choke Point: Tower Defense is coming November 2026 for iPhone and iPad.

Is Choke Point free?

Choke Point is free with in-app purchases: it will be a free download on the App Store, and buying Intel Packs is optional.

Which devices can I play on?

Choke Point: Tower Defense is made for iPhone and iPad.

Coming November 2026 for iPhone and iPad

Hold the choke point.

Two modes, ten towers, seven battlefields and four Stronghold levels.